A bunch of role-playing game scholars wrote a handbook for role-playing game studies. It’s published by Routledge, but as an academic handbook, it’s fairly expensive.
For Free RPG Day, the editors suggested that the authors would share their authors copies of the chapters they wrote – according to the publishing agreement, authors can share their own versions of the texts, but only the their own chapters and only the versions that precede the professional layout. So if you are interested in what we wrote and don’t care about how pretty it looks, here’s most of the chapters as author’s copies.
Most of them are downloadable from the links, but unfortunately some of the authors used services that put some kind of walls in front of the downloads. If you have trouble downloading the chapters, I can only suggest that you ask them for a copy.
The links were originally shared by the editors on Facebook and Twitter, but this compilation was collected by Jukka Särkijärvi and he graciously gave me permission to reshare it.
Ursprungligen publicerat på Jonne Arjorantas blogg med licensen CC-BY-NC 4.0 och återpublicerat är i enlighet med den.
Book Contents
1 The Many Faces of Role-Playing Game Studies
Sebastian Deterding and José P. Zagal
PART I: DEFINITIONS
2 Definitions of “Role-Playing Games”
José P. Zagal and Sebastian Deterding
PART II: FORMS
3 Precursors
Jon Peterson
William J. White, Jonne Arjoranta, Michael Hitchens, Jon Peterson, Evan Torner, and Jonathan Walton
5 Live-Action Role-Playing Games
J. Tuomas Harviainen, Rafael Bienia, Simon Brind, Michael Hitchens, Yaraslau I. Kot, Esther MacCallum-Stewart, David W. Simkins, Jaakko Stenros, and Ian Sturrock
6 Single-Player Computer Role-Playing Games
Douglas Schules, Jon Peterson, and Martin Picard
7 Multi-Player Online Role-Playing Games
Mark Chen, Riley Leary, Jon Peterson, and David W. Simkins
8 Online Freeform Role-Playing Games
Jessica Hammer
9 The Impact of Role-playing Games on Culture
Esther MacCallum-Stewart, Jaakko Stenros, and Staffan Björk
PART III: DISCIPLINARY PERSPECTIVES
10 RPG Theorizing by Designers and Players
Evan Torner
11 Performance Studies and Role-Playing Games
Sarah Hoover, David W. Simkins, Sebastian Deterding, David Meldman, and Amanda Brown
12 Sociology and Role-Playing Games
J. Patrick Williams, David Kirschner, Nicolas Mizer, and Sebastian Deterding
13 Psychology and Role-Playing Games
Sarah Lynne Bowman and Andreas Lieberoth
14 Literary Studies and Role-Playing Games
David Jara and Evan Torner
15 Learning and Role-Playing Games
Jessica Hammer, Alexandra To, Karen Schrier, Sarah Lynne Bowman, and Geoff Kaufman
16 Economics and Role-Playing Games
Isaac Knowles and Edward Castronova
17 Science and Technology Studies and Role-Playing Games
Rafael Bienia
18 Game Design and Role-Playing Games
Staffan Björk and José P. Zagal
19 Communication Research and Role-Playing Games
William J. White
PART IV: INTERDISCIPLINARY ISSUES
20 Worldbuilding in Role-Playing Games
Karen Schrier, Evan Torner, and Jessica Hammer
21 Role-Playing Games as Subculture and Fandom
Esther MacCallum-Stewart and Aaron Trammell
22 Immersion and Shared Imagination in Role-Playing Games
Sarah Lynne Bowman
23 Players and Their Characters in Role-Playing Games
Sarah Lynne Bowman and Karen Schrier
Jaakko Stenros and Sarah Lynne Bowman
25 Sexuality and the Erotic in Role-Play
Ashley ML Brown and Jaakko Stenros
26 Representation and Discrimination in Role-Playing Games
Aaron Trammell
27 Power and Control in Role-Playing Games
Jessica Hammer, Whitney Beltran, Jonathan Walton, and Moyra Turkington
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